In our store you can buy bushes of three types. The larger the bush, the more leaves it brings.
Cost of bush upgrade:
To plant a bush on the field, you need to drag it to the "playing field", or click first on the bush, and then on a free cell in the field.
Once you have a certain number of coins, you can improve the bush to the next level. The cost of improvement depends on the size of the bush: for small - 90 000 coins, for medium - 900 000 coins. To enlarge a bush, select it and then click on the button
At any time, you can collect all the leaves grown on your bushes. To do this, click on the button
After collecting the leaves they need to be sold. To do this, click on the “Sell Leaves” button. For every 40 leaves you will receive 1 gold and 1 coin .
Every day, your playing field can be attacked by a flock of hungry birds that can peck part of the harvested crop. To avoid this, buy the Scarecrow in the game store and then place it on the field. After this, the birds will not attack your plantation!
Other players can send cunning thieves to your field, in order to rob part of the harvest. To avoid this, purchase in the game store and set it on the field. After that, no thief will be able to get to your plantation!
Of course, you can also try to get to someone else's plantation. Having spent 15 units of energy, you send a squad of cunning thieves to the field of another player, which is randomly selected. If successful, you will receive a portion of the harvested crop of another player.
If you want to move a bush, a scarecrow or a watchdog back to your inventory, use the button: just select the object on the field and click on the button. Please note that the items in the inventory do not work: the bushes will not produce crops, the scarecrow will not protect against bird attacks, and the guard dog will not scare thieves until you put the items back on the playing field.
Your tea bushes need regular watering. To water the bush, giving it vitality, you need to click on the button . Watering is free, which means you don’t have to spend or gold on it!
Please note that before each watering your crop will be harvested.
Water the bushes every day. If the bushes do not receive enough water, they will cease to please you with a large crop:
- If there was no watering before one day, your harvest will be full, that is, 100%;
- If there is no watering for up to three days, your yield will decrease and will be 90%;
- If you do not water the bushes for up to one week, then the yield will drop to 80%;
- If you don’t water the bushes for up to two weeks, the yield will be 70%;
- If the bushes remain without water for up to 1 month, then the yield will be reduced and will be 60%;
- If you do not water the bushes for up to 4 months, then their yield will be 50%.
- If the bushes are left without watering for a period of 4 months, then drought will occur on your plantation: all the bushes will die and will be removed from the field.
If you don’t have time to water the bushes every day, we recommend using the automatic watering function!
To do this, press the button, after which your bushes will be watered automatically! The cost of this function is 5 energy per day.
If you want to get a big crop as quickly as possible, use the SUPERBUST function! By pressing the button, within 1 hour you will receive 10 times more leaves ! Cost of function: 10 units of energy. Please note that you can use SUPERBUST without any restrictions!
If you want to quickly develop your tea plantation, you can purchase game coins at the rate of 1 rub = 100 coins . Also, with coins, you get energy at the rate of 1 rub = 0.3 energy that you can spend during the game, or exchange for coins at the rate of 1 energy = 300 coins .
A referral program is a way to get game resources thanks to attracted players. That is, if another player registers through your referral link, you can receive additional game resources!
In our game, a 5-level referral program is implemented. For each replenishment of a attracted player (referral) you will receive:
+ 18% of gold and + 20% of energy from every replenishment by the person you invited.
+ 7% of gold and + 7% of energy from the replenishment by tier-2 persons invited
+ 5% of gold and + 3% of energy from the replenishment by tier-3 persons invited
+ 5% of gold and + 2% of energy from the replenishment by tier-4 persons invited
+ 5% of gold and + 1% of energy from the replenishment by tier-5 persons invited
+ 5% in the form of energy from the amount of the exchange of energy by the referral of the 1st level
+ 5% in the form of energy from the cost of an attack by a level 1 referral
Let's explain: the first level referral is a player attracted by you. Let's call him player “A”. If player “A” invites another player “B”, then player “B” will become your second level referral. A similar system is valid for subsequent levels.
Energy allows you to order payment at the rate of: 1 energy = 1 ruble. Please note that to withdraw 1 ruble you need to have 100 gold and 1 unit of energy.
Find answers to your most frequently asked questions here.
You can read the detailed rules here.